Tag Archives: Quartz Composer

Acoustically Generated Mesh Noise – Static and Dynamic

A recent post upon Kineme’s forum regarding a Mesh based 3D compositional scene by dust had prompted me to sort out some DAE files, just to see if the overall logic of the piece was as functional in Snow’s Quartz Composer as it was in Lion’s. This led me to look further into the matter of the Mesh Filter used and subsequently seeing if this could be utilised with success upon dynamically generated meshes…

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Vector Field QC Plugin – _1024

_1024_vectorfield-qcplugin gives more details upon their new beta QC plugin that does a pretty fine job of creating Vector Field images from an input image’s RGB data. Time methinks to try that out with some of the new updated Noise … Continue reading

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OpenCL Noise Kernels – Updating

Finally got around to updating some image processing OpenCL Noise Kernels that had been languishing since the days of Snow Leopard for want of some careful coding attention today. The kernels simply needed updating to be conformant with the newer … Continue reading

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Quartz Builder – will it host audio ? – Yes it will

Here’s how Quartz Builder can host audio. Firstly – you’ll need to have installed the excellent Kineme Audio Tools. Secondly you’ll need to be thinking in terms of project centric folders wherein all the project assets are held – no … Continue reading

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Quartz Composer in either / or 64 or 32 bit mode [concurrently]

Want separately threaded 32 bit or 64 bit mode Quartz Composer applications running in Snow or Lion ? then …. Duplicate the QC application [Command and C], rename one to 32 bit, go to Get Info Panel and flag the … Continue reading

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OpenCL Image Conversions

Turning Image to Structure and Structure to Image, with , of course any number of intervening modifying processes, enables the rendering of an infinite variety of Quartz Image and Quartz 3D Mesh Objects

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Using the Quartz Crystal CLI

CLI = Command Line Interface – curiously enough, even with an application so heavily skewed towards the GUI based production of offline rendered dynamic graphics and animations as Quartz Crystal is, it’s well and truly capable of working well from … Continue reading

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