Tag Archives: OpenCL
Invalid Kernel Name – but why?
I am getting the following error when coding up an image processing kernel to handle video, the kernel name is video_kernel. The error I get, in CLBuilder, is “Invalid Kernel name” – it isn’t ‘Main‘ name problem. It isn’t a … Continue reading
Today I’m really appreciating – Kineme Core
Kineme Core – you saved my lazy assed coding – not for the first time neither. There I was chatting on my mobile to a friend of mine who was wending their way back from Shotton to Abergele [major league … Continue reading
Turbulence2dArray
One of the rediscovered and updated Noise kernels is Turbulence2dArray. An interesting mutant of a kernel that creates some seriously glitchy images [without the use of raw data file reading in Audacity] Given the stumbled upon glitchiness of this kernel, … Continue reading
Vector Field QC Plugin – _1024
_1024_vectorfield-qcplugin gives more details upon their new beta QC plugin that does a pretty fine job of creating Vector Field images from an input image’s RGB data. Time methinks to try that out with some of the new updated Noise … Continue reading
OpenCL Noise Kernels – Updating
Finally got around to updating some image processing OpenCL Noise Kernels that had been languishing since the days of Snow Leopard for want of some careful coding attention today. The kernels simply needed updating to be conformant with the newer … Continue reading
Concrete Tri&Line
In the process of being made. A structural render of a concrete loop using a short midi remix. __kernel void CubeRootWave(__global const float4 *src, float frequency, float amplitude, float phase, __global float4 *dst) { // Get the thread id used … Continue reading
OpenCL & Quartz Composer
Just been experimenting with structures, OpenCL and making that slightly awkward OpenCL Convertor patch do some of what it does so well with some rough, raw and responsive results. Have just posted the results of my excursions up to Vimeo … Continue reading