Tag Archives: Kineme Audio Tools
Concrete Tri&Line
In the process of being made. A structural render of a concrete loop using a short midi remix. __kernel void CubeRootWave(__global const float4 *src, float frequency, float amplitude, float phase, __global float4 *dst) { // Get the thread id used … Continue reading
Posted in Art, Coding, External Videos, Plug-Ins & Patches, Videos
Tagged Kineme Audio Tools, Mesh Rendering, OpenCL
Leave a comment