Tag Archives: Acoustic Structural Mesh Generation

Acoustically Generated Mesh Noise – Static and Dynamic

A recent post upon Kineme’s forum regarding a Mesh based 3D compositional scene by dust had prompted me to sort out some DAE files, just to see if the overall logic of the piece was as functional in Snow’s Quartz Composer as it was in Lion’s. This led me to look further into the matter of the Mesh Filter used and subsequently seeing if this could be utilised with success upon dynamically generated meshes…

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