3D Audio Reactive Dynamic Volume Mesh with Variable Pixel Dimensions

Quartz Composer Patch Volume Mesh Creator

Just been experimenting again with both Collada DAE mesh structure creation using audio structures as the primary data input and rendering the output to GLSL shaders.

Audio Reactive Mesh

The structures rendered are also varied in regards of the texture coordinate source, being a variety audio structures.

Audio Reactive Mesh Two

Use is also made of Noise Industries free QC plugins for the blurring upon the image rendered as the GLSL texture input.

Audio Reactive Mesh GLSL Render

A very similar approach was used in the creation of the audio visualization in the video below.

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